Sunday, 10 December 2017

Eastern Front 1943 - Another Cherry Popped

Today I went over to see Matt to play my 1st every 6mm tank battle. We played a WW2 Eastern Front battle  using Blitzkrieg Commander rules/ A tank heavy meeting engagement with no air or artillery support and only AT guns as infantry. I was my 1st time so Matt wanted to break me in gently. I was the Russians - more tanks but worse command and shorter range than Matt's SS. We started will a small skirmish to get me used to the rules,which I won. Good old Mother Russia. This meant I got to have a flank attack but I deployed 1st. This was a big battle at 5K points each on an 8ft by 5ft table which gave plenty of room to move about - my kind of battle.

Turn 1. I deploy to the right but Matt fails a load of command rolls and barely gets on the table.

My left - tank destroyer regiment - Su 70s and SU152s

Next in line is a platoon of 85mm AT guns. These failed to deploy for about 6 turns Which was a total pain

Tank Regiment (could be a platoon so lets call it a unit. I have 2 of these, the other is my flank attack. Matt has already taken out to T70s but the SU152s and T34s are ready to rock.

Unit of 45mm AT guns on the next hill - again pain to deploy

KV1 unit - proper hard.

Matt's centre, facing my tank unit

Another one facing my KV1s. This one, like the previous has a Tiger

On my left Matt has a single Tiger - the AT platoon failed so many command rolls that it didn't come on for ages

My tank destroyers lose a tank to the solitary Tiger - this spooked me

My tank platoon rumbles forward and takes out one of Matt's Tigers and a PzIV. We exchange shots fora couple of turns and then I launch my flank attack against the solitary Tiger and the AT unit. Tried to do this a the previous turn but failed my command roll. 

The roll over the hill on my left and take out the Tiger - Huzzah

Which is good because I'd fannied about on the left and lost my entire AT tank unit.

Finally managed to unlimber my 85mm AT and they were epic, blowing the crap out of anything that came into range

In the centre there is a slug fest and I'm losing. But i have 1 tank unit vs 2 of Matt's but I have the 85mm AT in support on the left

On their right the 45mm AT unit is ready to fire but the Germans are out of range

On the right I've also fannied about with the KV1s and lost one - Tiger fixation not good, but I've got my act together and destroyed the Tiger

Back on the left the German AT unit has wandered into the range of my 85s and they are starting brew up the Germans

My tank unit in the centre is getting butchered, but they are drawing all the fire

The left - my flank attack is moving forward and into the action proper. the 85s are still picking off the Germans

In the centre Matt's tanks have moved to within the range of my 45s. My command rating is 8. Therefore to undertake an action I must roll 8 or less for the 1st action, 7 for the 2nd etc. and you can't move and fire. That's 2 actions. My 45s roll a 6 and fire on the tanks, then a double 1 which is a double action, then a double 1 and then a 4. That is 6 volleys from 3 AT guns and I've killed a lot of tanks. Comrade Joe will be delighted.

The flank attack is hitting home but I've hit my breakpoint (20 tanks killed) and  must pass a command roll to take my turn. I pass and kill some more tanks. Matt has now hit his breakpoint. 

Only 1 tank left in my tank platoon but still swinging

KV1s taking names on the right. Matt must make his command roll at -1. He does and kills another tank of mine. It's my turn now and I fail my command roll and lose the battle. Bugger. 

Brilliant battle - loved the rules, loved the scale and the tension of trying to make your command roll - many relieved exhalations of breath when you roll and 8, or a 7. This has given me a real taste for 6mm tanks. Luckily I have loads of BAOR for team Yankee or cold war commander. Thanks Matt.



Wednesday, 29 November 2017

Battleground and some Painting

With Christmas and the Challenge around the corner the Battleground show is a great opportunity to renew the massive lead pile. Bought loads of stuff, none of which is on display here - it's spread around the family to return to me. I bought loads of second hand stuff and 1/2 a 6mm BOAR army with James. Great for Team Yankee.
We played a display game - our group project was 10mm ACW and we fought the battle of Stones River

The opening. Me Dave and Steve are Union defending this end. My troops are closest with Dave and Steve in the field and woods to my right. James, Pete, Angus and John are the Rebels and are attacking

My forces

Angus immediately charges into the massed Union forces, who fire and miss. 1/2 an army fires and misses. Dave is immediately banned from firing again

Confederate reserves

Meanwhile Westerhope Gamers on the next table are fighting Wellington in India

My brigade advances to sweep the confederates flank

The confederates are pushing forward quickly

My troops faces James' 

Last turn and I charge - I would have fired for longer but time was pressing. James, as usual gets epic dice and i am rebuffed. Victory to the Rebels

I have also done some painting

Pulp Figures German Seebattalion - needs a flag

Askari support

Steam Punk George Stephenson - freebie from Partizan couple of years ago

I have a hankering for Necromunda and not being one to follow Gamesop I bought a gang from Hasslefree

Dad - a famed genetic engineer and body modifier

Agnes - the sweet one armed with an automatic grenade launcher (actually a blunderbuss with a magazine attached

Grace - the mad one armed with a blaster (flintlock with telescopic sight) and a robot arm

Mum, armed with an automatic nail gun and a massive sword
Dad was famed for his work on genetically modifying animals and the family pets got the full works

Scooby in power armour with a nail gun

Winston with a nail gun, in power armour

However he got into real trouble when he broke into the zoo

Po - panda with a light sabre

Uncle Ducky - duck billed platypus with a BFG

I did buy 3 sci fi terrain kits from the bring and buy, this is 1/2 of one of them.







Tuesday, 14 November 2017

What 7 things do all East African Slavers Need

I've completed the Foundry Zanzibari slavers

Bad guy with a whip

Really old bronze cannon

Err - a big dinosaur (can't remember who)

3 little dinosaurs (same company i can't remember)

And a gun emplacement - from Barrage

I think that should cover all eventualities when moving slave about the continent